![]() ![]() ![]() To make sure that the wallpapers fit your setup, DeskScapes even includes support for several resolutions and also features multi-monitor support. DeskScapes also allows you to recolor your existing wallpapers, supporting color customizations for the entire image, or selecting colors on any image. Oh I might add that the skin has no need at all to be size variable - I should be fixed in size the same as the sun rotator I have working now.The software offers over 40 special effects with which you can customize your live wallpapers, including a bunch of color effects, which work a lot like some of the best filters on Instagram. Sorry if that seems needy or greedy, but I have just not been able to accomplish my goal on my own for a really long time. The moon part is just messing with my head and I am really trying to describe all of this but every time I seem to fall short and you (Yincognito) have been trying to follow my description, and the outcomes have not been complete. The roundline is done and works nearly perfectly. The sun part is done and works perfectly. The actual roundline was not a need, but only my attempt to describe what i have been able to do so far, and that the image of the moon going around the geocentric middle of the roundline has been my hurdle all this time. The half circle version would have been basic as the math for that was generously provided by pbutler6. So too was my hope to achieve that geocentric 360 degree circle that the moon makes around the earth by use of an image in a rotator meter. The version I posted first was my effort to create the image of the sun going around in a full 360 degree arc according to a 24 hour clock dial based on a geocentric model, as if the earth was in the center and the sun going around it. However, the idea I was hoping to capture is the geocentric version (which I failed to clarify of) I have been working on. Hey, it is really interesting seeing your take on this for the round line mod. the 'now' times are the same for both, it's the suntime and mootime that make the difference (yellow is exclusively suntime, blue is exclusively moontime and grey is where they intersect)īut they're made using Roundlines and Rotators alright, so this part is as it should be. they don't follow the same 'up' path but more like each on its own path based on rise and set times they're not constrained to a semicircle as in pbutler's skin, it's raw proportional time in my implementation) are precisely as they should be on a 24h dial (i.e. This is what I have so far - it doesn't look good yet and it's a bit different to what you envisioned, since the suntime / moontime: Only if 'up' or 'down' generally speaking. The actual moonrise and moonset would naturally occur with varying times so that exact position would not have to be relative to the 24 hour day/night roundline indicator. Or basically, 'up' during the daylight portion, and 'down' during the night time portion. So that would be, to me, the place to start for showing where the moon is in relation to that very same 'sundial'. The night is simply the remainder, on the 'sundial'. The roundlines, for day and night are based on that - well daylight specifically. ![]() The sun portion is my constant, as the values are strictly standard clock, day/night on a 24 hour 'sundial'. ![]()
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